📌 Welcome to the New Site!

We've completely redesigned the site, so enjoy the new features! (NOTE: This is a legacy server, so not all of the new features will be available on this site.)

📌 Welcome to the Announcements System!

Server admins can now create announcements that appear at the top of the page. Pinned announcements stay at the top, and you can set expiry dates.

Welcome to the Labyrinth

This is a choose-your-own-adventure style game where you can explore different story paths. And the best part is that if you get to the end of a story path, you can create your own continuation! Additionally, you can see who created each page and choice, with their username displayed in their chosen color. And if you don't like the choices available, you can add your own unique option!

Version 0.9



Website Guidelines

Release Log

v0.9 · Feb 2, 2026

  • Quest Finder now only offers quest items from dynamic/new servers, with emoji display in selection.
  • Daily reward dialogs show clear results and avoid consuming rewards when nothing is granted.
  • Streak Freeze protection now correctly handles multi-day gaps without wasting freezes.
  • Shop boosts moved into their own category, and Shop/Inventory contrast improved.
  • Level-up rewards now include milestone bonuses and a dedicated level-up dialog.

v0.8 · Jan 28, 2026

  • Achievement request system with emoji picker for server owners to request new achievements.
  • Quest debuffs loading fix - now properly loads debuffs per server.
  • Bad Choice options now available to all users with editing rights (not just Kings).
  • Crate legendary equipment drop chance increased to 15%.
  • Platform-wide King role recognition across all servers.
  • Resizable dialogs for better usability.

v0.7.5 · Jan 24, 2026

  • Server leaderboard now only lists members who actually joined or contributed to the selected server.
  • Add Choice form now tucks advanced fields (target page, requirements, passcodes) under a collapsible panel for faster entry.
  • Fixed streak history logging parameter mismatch causing profile load errors.

v0.7.0 · Jan 24, 2026

  • Multiple Streak Freezes: stack unlimited Streak Freeze items to protect multiple missed days (each freeze protects 1 day).
  • Daily Streak Notification: beautiful 7-day visualization pop-up shows streak history, freeze usage, and missed days on first login.
  • Gift overflow handling: items from opened gifts that don't fit in inventory convert to currency/XP instead of being lost.
  • Fixed inventory column conflict: resolved ID ambiguity in item queries causing "Item not found" errors.
  • Streak history tracking: automated daily logging of login status, freeze usage, and streak values for visualization.
  • Fixed Heart Pack and Full Restore: now work as usable consumables (not gift items) via inventory system.
  • Auto-apply Streak Freeze: using the item now automatically activates protection with confirmation message.
  • Fixed streak reset: streaks now properly reset after 1 missed day without protection; proper detection of multi-day gaps.
  • Header shows current streak: displays active daily streak (not longest streak) in real-time.

v0.6.9 · Jan 23, 2026

  • Bad Choice system: choices that cost hearts with permission-based creation (can_create_bad_choice).
  • Heart gating: users with 0 hearts on dynamic servers redirected to waiting page with regeneration timer.
  • Fixed gift sending: friend selection now works correctly with emoji avatars displayed.
  • Enhanced permission system: added can_create_bad_choice to role permissions (dynamic servers only).
  • Updated role detection to use multi-server role_level system instead of legacy approved column.

v0.6.5 · Jan 22, 2026

  • Friend system: send/accept friend requests, view friend lists on profiles.
  • Gift boxes and crates: purchase and send mystery items to friends.
  • Profile enhancements: emoji avatars, bio sections, featured achievements display.
  • Server memberships shown on user profiles with role badges.
  • Friend avatars now display user-selected emojis instead of initials.

v0.6.0 · Jan 19, 2026

  • Advanced shop system: equipment slots, configurable boosts (XP/Currency multipliers), mystery boxes.
  • Inventory categories: Equipment, Consumables, Quest Items, Collectibles, and Miscellaneous.
  • Shop categories: Equipment, Boosts, Mystery Items organized in tabbed interface.
  • Slot upgrade system: expand equipment capacity with currency.

v0.5.5 · Jan 17, 2026

  • Economy system: currency (Λ), hearts (regenerate hourly), daily streaks.
  • Stats & progression: XP and leveling with rewards for page visits and choice creation.
  • Currency rewards: 5Λ per new page visit, 10Λ per choice created.
  • XP system: level progression with escalating requirements.
  • Header display: shows currency, hearts, streak, and XP on dynamic servers.

v0.5.0 · Jan 15, 2026

  • Multi-server architecture: complete server system with legacy and dynamic server types.
  • Server creation and joining: users can create servers or join via invite codes.
  • Role-based permissions: King (6), Owner (5), Super Admin (4), Admin (3), Creator (2), User (1).
  • Server administration dashboard: settings, member management, role permissions.
  • Granular permission system: 24+ permissions for content management and server control.
  • Reputation system: track contributions (pages/choices), user discoveries.

v0.4.9 · Jan 21, 2026

  • Fixed addpage.php and addChoice.php 500 errors with proper session and table guards.
  • Fixed "require any" lock bug that incorrectly locked choices when no items were specified.
  • Featured achievement now displays in profile badge bubble instead of About section.

v0.4.8 · Jan 20, 2026

  • Made main achievements global across all servers; quest and hidden achievements remain server-specific.
  • Added bio and featured achievement display to user profiles.
  • Created dedicated Edit Profile page replacing broken modal dialog.
  • Fixed achievements page 500 errors on legacy servers with table existence guards.
  • Redesigned header with grouped navigation: Story (Inventory, Achievements, Page Flow), Shop, Social (Leaderboard), and Admin sections.
  • Page Flow now accessible on legacy servers.

v0.4.7 · Jan 14, 2026

  • Added 20 joke pages (784-803) accessible from page 763 choices.
  • Removed all inventory clearing - all choices now preserve items across navigation.
  • Disabled Community Hero achievement until site reaches 20+ contributing users.
  • Hidden "Return to Start" button on pages 0 and -1 for cleaner navigation.
  • Added Labyrinth City hidden achievement (page 731) worth 9 points.

v0.4.6.3 · Dec 10, 2025

  • Expanded achievement system with 20 regular achievements and 13 hidden achievements covering multiple rarity tiers (common, rare, epic, legendary).
  • Achievements now award points based on difficulty (1-15 points) instead of flat scoring.
  • Weighted leaderboard scoring: discovered users award more points for rarer contributors (1-15 points based on contribution count).
  • New achievements: Hidden Collector (find all hidden achievements), Prolific Creator, Master Explorer, Chaos Agent (create 20+ choices on same page).
  • Living Legend achievement now correctly requires unlocking all other non-hidden achievements.
  • Achievement checking now runs on every page load to ensure timely unlocks.
  • Fixed achievement tracking queries to use correct database column names (onPage vs pageNum).
  • Removed unmeasurable achievements (Speedrunner, Pacifist, Time Traveler, True Ending, Critical Reviewer, Mythic Creator).

v0.4.6.2 · Dec 8, 2025

  • Removed inventory clearing functionality: players now keep their items even when dying or making other choices.
  • Fixed item pickup sound to play when the item obtained popup appears.
  • Alpha testing version numbering: all versions now prefixed with 0 (e.g., 0.4.6.2).

v0.4.6.1 · Dec 6, 2025

  • Fixed missing helper scope (hasAnyItem / hasAllItems) that could crash choice rendering.
  • Ensured `required_logic` column is in queries and migrations; resolved unknown-column errors.
  • Stabilized multi-item ANY/ALL logic and passcode-protected choice flow.

v0.4.6.0 · Dec 6, 2025

  • Approval & moderation system: pages and choices now have an approved flag; non-admin content requires approval and pending content remains visible only to its creator.
  • Admin approval queue with inline edit dialogs and approve/reject actions.
  • Passcode-protected choices: add passcode to choices and prompt users with 🔑 when attempting to use them.
  • Multi-item requirements: choices can require one or more items; use commas to list items and choose whether the user needs ANY or ALL of them.
  • Item consumption options updated to respect ANY vs ALL: consuming logic will consume either the first matching item (ANY) or all required items (ALL).
  • Permission and ownership fixes: type-safe comparisons, fetching approval statuses from DB in handlers, and owner controls for pages and choices.
  • UX polish: form help text explaining multiple item syntax, tooltips explaining why choices are locked, and removal of the chat feature.

v0.4.5.0 · Dec 6, 2025

  • Contributors can now edit and delete their own pages and choices with inline controls.
  • Per-choice edit/delete buttons (✏️ / 🗑️) appear for owners beneath each choice they created.
  • Admins retain full edit powers; owners see their content management options instantly.
  • Removed the chat feature (may return in a future update).

v0.4.3.0 * Dec 5, 2025

  • Stackable reward flag on page creation plus quantity-tracking inventory and smarter consumption logic.
  • Added the Terminal (Legacy Alt) theme as a Hidden Finish reward with a white-on-black CRT vibe.
  • Release history now documents every milestone, making it easier to track progress.

v0.4.2.2 * Dec 5, 2025

  • Achievement-gated premium skins (Sword of Power, Way too Greedy) with synced theme preferences.
  • Scroll-position memory (per page + fallback) so long stories pick up where you left off.
  • Choice/action grid layout, restricted-sector warnings, and instant loot popups for new items.

v0.4.2.0

  • Introduced the multi-theme selector covering modern, cave, futuristic, arcade, and legacy palettes.
  • Persisted theme choices via localStorage for guests and database records for logged-in players.
  • Improved theme picker messaging for cosmetics locked behind achievements.

v0.4.1.0

  • Trusted editors gained Quick Nav and Items Reference dialogs for rapid moderation.
  • User discovery tracking joined the achievements dialog with contributor progress stats.
  • Expanded restricted-sector tooling and admin edit workflows.

v0.4.0.0

  • Achievement system overhaul with rarity colors, hidden achievements, and popup notifications.
  • Leaderboard dialog now sorts by achievements, contributions, discoveries, or total score.
  • Contributor color badges rolled out across page and choice attributions.

v0.3.5.0

  • Inventory launched with page-level rewards, requirement/consumption toggles, and a dedicated dialog.
  • Choices can block based on owned items or clear inventories to reset story states.

v0.3.0.0

  • Account roles introduced: verified users, trusted editors, and admins with gated editing powers.
  • Login/register refresh plus persistent user colors displayed on every page and choice.

v0.2.5.0

  • Choice creation UX upgrades with better defaults and safeguards against invalid targets.
  • Early moderation controls for page ownership and edit gating.

v0.2.0.0

  • Website guidelines dialog added alongside contributor status indicators in the header.
  • Guests can explore freely while edits require logging in.

v0.1.5.0

  • User accounts enabled creator attribution plus full login/logout flows.
  • Expanded editing tools for adding brand new pages and branching choices.

v0.1.0.0

  • Initial Labyrinth launch: read branching stories and continue as a guest adventurer.